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Patch Notes 1.0.2 Part 2

Welcome back Heroes!

Today we're rolling out the second part of the 1.0.2 Patch. In it, we fixed some issues with the Mage Classes, maybe fixed the Direct3D crashses and overall added a bunch of changes!

The next Patch will focus more on Damage balance for classes and some skill adjustments.


Patch Notes

Class Changes

  • Ringmasters Holyguard Bonus now correctly scales with int (Int scaling lowered from 1000 int to 200 int)

  • Mercenaries Protection skill now works correctly without a shield

  • Mercenaries Protection and Empower Weapon skill now remove each other on usage correctly

  • Fixed an issue where Mage Classes were dealing 1000% of their intended damage

  • Fixed a separate issue caused by the last patch where the scaling was removed completely

    • Mages now deal their correct damage. Due to the imbalanced changes prior to the launch, the damage values may still be a little bit off but more closer to the correct damage. Please don't forget to give feedback for this change

    • Crit Damage now correctly works with Spells (Before it was only adding a 1% Bonus)

  • Temporarily removed Skill Crits from non-magical Skills

  • We encountered an issue which is a bit harder to fix. The damage should still be the same as before, but you will not see the "CRIT" text anymore.

  • Ringmasters Merkaba int scaling change reverted

  • Elementor Level 60 Skills int scaling changed from 150 -> 200

  • Increased Duration of Heal Curse from 4 seconds to 6 seconds (Skill rework is coming soon)

  • Blades Berserk Skill Duration increased to 60 seconds and Cooldown increased to 120 seconds

  • Jesters Enchant Skills Duration increased to 60 seconds and Cooldown increased to 182 Seconds

  • Accuracy Skill Hit Rate increased from +15% to +25%

  • Slightly Buffed HP of all Classes Except Knights

  • Slightly nerfed HP of Knights

  • Increased cooldown of Psykeepers Satanology Skill from 5 -> 10 seconds

    • Cooldown Reduction can reduce this skills cooldown by up to 5 seconds

Item Changes

  • Vampire Two-Handed Axe now correctly grants Stamina instead of Strength

  • Removed the -1% PvE Damage of the Vampire Slayer 2-H Sword.

  • Added +25% Hit Rate to all level 105 Damage Sets, Level 120 Bloody Sets and Level 125 Dryad Sets

  • Parmil Set: Added +10% Hit Rate, +10% Attack Speed, +10% Decreased Casting Time

Dungeon Changes

  • Added a [World Boss] Category to the Teleport Window

    • Players with an Elite Membership will see new additional Teleports (Defaulted to the bottom of the Teleport list) which they can use when the corresponding World Boss has been spawned

  • Increased Upgrade Materials count from the World Bosses Rewards Box [Madrigal World Boss Rewards] (Random Item)

    • Sunstones: 10 -> 100

    • Sunstones: 30 -> 300

    • Shining Oricalkum: 10 -> 25

    • Shining Oricalkum: 30 -> 50

    • Moonstone: 10 -> 100

    • Moonstone: 30 -> 300

  • Added 150 Hot Ddukguk to list of possible rewards from the [Madrigal World Boss Rewards] Box

  • Changed Dungeon Cooldown to Daily Entries

    • Wilds: 30 Minutes -> 6 Entries

    • Clockworks: 60 Minutes -> 4 Entries

    • Crystal Catacombs: 90 Minutes -> 5 Entries

    • Aminus: 60 Minutes -> 3 Entries

    • Cursed Aminus: 120 Minutes -> 3 Entries

  • Slightly nerfed KRRRs Damage (Dreadpet Dungeon)

Mob Changes

  • Reduced the Damage of Valley Monsters by up to 50%

  • Reduced the Damage of Traseia Giants slightly

General Changes

  • New Elemental Shield Glows. Can be unlocked through upgrading your shields with Sunstones and Elemental Cards (Similar to Weapons)

  • Increased [Bull Hamstern] to +1500 HP for 1 Hour.

  • Reodos learned how to cook [Bull Hamstern] and now sells it for 1.000.000 Penya

  • Removed Normal Piercing option from NPC (Use the Safe Piercing option instead)

  • Fixed an issue where the Awake information displayed the wrong possible stats for Helmets, Gauntlets and Boots

  • Added a potential fix for the Direct3D crashes

    • We also added additional Logs. If you encounter a Direct3D crash please send us your log file through a ticket

      • Logs can be located in your game folder Madrigal Heroes/bin/x64/Log or in the Discord using the command !errorlog

  • Disabled the Collector Speed Rhisis Blessing (There is no Collector System at the moment)

  • UI Position now saves correctly


~Your Madrigal Heroes Team